Hannah Pollow | Hanndragggon
I studied Game Design at the University of Europe for Applied Sciences Berlin. After having finished my studies in February 2020 I first started to work in the Quality Assurance Department in the Game Industry, but at Paintbucket Games I had the possibility to deepen my game- and narrative design skills.
Here is a collection of my projects, either created for game jams, study projects or for the Bachelor Thesis.
Itch.io PageFind my detailed work based on the Projects I worked on
The game is currently in development, so I cannot show that much yet. But here I supported the company with my game design as well.
I worked on the Game "Beholder 3" from October 2021 until March 2022. My main task was to do the narrative side of the game, but I supported the company with my game design as well.
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